If you’re new to Samsho, we recommend holding onto it until the final round, or if you have a chance to win with two rounds.Īnother key use of Rage Explosion is as a combo breaker. This makes knowing when to use your Rage extremely important as you are effectively giving up the chance for a 20% damage buff in later rounds. If you use your Rage Explosion in round one of a match, you’ll have no Rage for the entire rest of the game. Once your Rage Meter expires, it’s gone for the rest of the match. As soon as you activate it your Rage Meter will transform into a bar that begins burning down until it runs out. © SNKĮntering your rage mode will grant a 40% buff to your damage with all moves, making them even more powerful than having max rage. What does a Rage Explosion do? Activating your Rage Explosion will give you access to the deadly Lightning Blade attack. Even if your Rage Meter was empty you can still activate your Rage Explosion, but it will last for much less time.
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The amount of time your rage state lasts for depends on how full your Rage Meter was. This will cause you to activate your Rage Explosion and enter a special rage state for a limited time. This is a special technique that can be activated at any time by hitting L2/LB or the Light, Medium and Heavy Attack buttons together (Circle+Triangle+Square on PS4, or X+Y+B on Xbox One).
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How to use Rage ExplosionĪnother crucial aspect to the Rage Meter is the Rage Explosion. You can also consume your Rage Meter by activating your Rage Explosion. Max rage doesn’t last forever though, and after a while the bar will reduce back down to zero. The second change is that several of your special moves will be transformed to their EX variants, making them more powerful and often longer. By default, all of your moves will deal 20% extra damage, an enormous boost that makes holding a full meter very effective. With a full Rage Meter, you’ll gain a few upgrades to your character. Once the meter fills, the 'Ika' 怒 kanji meaning anger at the end will ignite to let you know you’re at maximum rage. Each character generates Rage at their own speed, with Genjuro the fastest and Ukyo the slowest. The Rage Meter is filled both through taking damage, and by using parries (Just Defense). © SNKĪs the start of a fight, both characters will have an empty Rage Meter shown on the bottom of their corner of the screen. Genjuro will gain 20% damage while at max rage. How the Rage Meter works in Samurai Shodown Here we see Genjuro with a full Rage Meter, and Darli with an empty one. To help out, we’ve put together a guide on how the Rage Meter works in Samurai Shodown. Unfortunately, the tutorial does a pretty terrible job of teaching you about it. However, as with many of its mechanics, the Rage Meter in Shodown does things a little differently, and is crucial to understand if you want to master the game.
So home players can get Kuroko easily by loading the saved position, and beating a "dummy" player while satisfying the conditions.Like many fighting games, Samurai Shodown includes a Rage Meter that charges over the course of a battle, allowing you to unleash a powerful special attack. Also, a memory card saved at the appropriate opponent WILL work. If either wins 2-0, winning the second round through the conditions above, Kuroko will still come out. To make this easier, a human player can join in. For the second round, you must finish off your opponent with your Super Move, with under 20 seconds on the clock. For the 6th, 8th, and 10th opponents, you must beat your opponent in two rounds.
This second method is sure-fire, and was discovered by Greg Kasavin. So playing quality has NOTHING to do with it! This was a 2-1 match, after I had continued twice already. Once I got him after beating third opponent Sieger through a timeout, when I had a sliver of life more than he had. Time, life left, whether you've continued, human opponents, and any other factors do NOT affect whether he comes out or not. I've gotten him after the third, fourth, fifth, and other opponents myself.